Rek is a traditional board game originating from ancient Khmer culture, designed for two participants on an 8x8 square board. The term "Rek" in Cambodian translates to the act of carrying a pole on one’s shoulder, with containers or objects at both ends—a metaphor that enhances the game's strategic theme. Historically, Rek has garnered popularity among military personnel and continues to be a favored pastime among Cambodian women today.
Objective
The primary aim of the game is to "capture" the opponent’s King, diverging from the typical concept of checkmate found in other games. Units can be captured through two distinct methods:
- A unit may be “Rek” by an enemy unit, symbolizing the analogy of being carried away, which is emblematic of the game’s name.
- A unit can be captured if it is surrounded or trapped by enemy units and lacks any legal moves to escape.
Each player commands a total of 32 units, comprising 16 units per side: one King and 15 Men. All Men possess equal value and uniform shape, and they move similarly to the Rook in chess.
Alternative Style of Play: Taunt Enemy to Rek
An intriguing variant of Rek is known as “Min Rek Chanh,” which translates to “Not Rek Lose if the opponent taunts.” The objective remains consistent—capturing the opponent's King; however, units can only be captured through simultaneous “Rek” actions involving two units at a time.
In this variation, Kings are rendered immobile—their movement restricted entirely. These are referred to as “palace kings.” Aside from this rule adjustment, the game retains its initial setup and features. A unique aspect of this style is the requirement that one player must honor the orders issued by the other when attempting to execute a series of moves; failure to do so results in an immediate loss. Thus, strategic sacrifices become paramount for victory.
The conclusion of a match typically occurs when one player successfully orchestrates a series of calculated moves that compel the opponent's units to be "Reked," ultimately resulting in the capture of their King. Conversely, incorrect orders lead to the forfeiture of units without achieving any favorable outcomes. This variant necessitates long-term strategic planning and coherence in order to determine optimal sequences of play.
Players experience heightened tension when managing their own units; possessing too many can hinder effective strategy, while having too few may limit one's ability to execute successful maneuvers against an opponent.
Översikt
Rek är en Freeware programvara i den kategorin Games & Entertainment utvecklats av Nora Ky.
Den senaste versionen av Rek är 2.41, släppt på 2025-01-04. Det lades ursprungligen till vår databas på 2025-01-04.
Rek körs på följande operativsystem: iOS.
Användare av Rek gav det betyget 4 av 5 stjärnor.
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